ELON: DESIGN FOR TIGHT SCHEDULE AND REMOVE PARTS
“I have a mantra called ‘If the schedule’s long, it’s wrong; if it’s tight, it’s right’.
Basically, just go with recursive improvements and say, with a feedback loop, did this make it go faster?
If it didn’t, we’re going to need to fix it.
If the design takes a long time to build, it’s the wrong design."
Source: SpaceX Starship Reveal, September 28, 2019
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